Modern Primate

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  1. “Fund my indie game Misandry is Real, a crummy RPG-Maker game about women refusing to sleep with me because I’m a gross, petty, vindictive loser who should be dead.”

    Brian Hanson ( has created the greatest GoAnimate video ever made.

  2. anitasarkeesian

    It’s no secret that if you play video games online, someone at some point is going to call you names and threaten to rape and murder you, your family, and your pets. It happens to male gamers and female gamers alike. But considering how women experience a much higher incidence of domestic violence in real life, it should come as no surprise that women experience a disproportionate amount of harassment in gaming spaces.

    Anita Sarkeesian is a feminist pop culture media critic working on an upcoming video series that looks at how female characters are portrayed in video games. Because she has a vagina and opinions, she’s been the target of a massive outpouring of harassment. But all that negative attention has a silver-lining – her Kickstarter goal has been exceeded tenfold!

    Read More »

  3. indie

    Imagine for a moment that you’ve spent the last few years working with a small time, practically alone, on a project that you’ve been pouring your heart and soul into. It’s the kind of scenario where you give your every waking moment to the project. Before you know it, the project becomes your identity – your sense of self. You and the project are inexplicably intertwined.

    Once the project’s finished… Then what?

    James Swirsky and Lisanne Pajot created Indie Game: The Movie, interviewing independent game developers from all over North America – including Super Meat Boy creator Tommy Refenes, Fez creator Phil Fish, Braid’s Jonathan Blow, and more.

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  4. pokemon_banner

    I recently signed the lease on my first non-roommate apartment, and in an attempt to get truly settled in, I began unpacking a lot of boxes that I’d been lugging along with me for years. This included a box full of about 600 Pokemon cards that I collected in middle school, and a bunch of various plush dolls of Nintendo characters. One of the perks of this apartment is that it’s a few blocks away from my best friend’s apartment, and he’s having a baby any day now. Well, his girlfriend is having the baby. (An intentional baby!) So I donated all of my Nintendo dolls to their kid’s toy chest, which was a little more of a “Toy Story 3 moment” than I’d like to admit.

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  5. angry gamer

    Video games are more culturally relevant today than they’ve ever been before. I know a lot of people who became friends because they played the same multiplayer game, like Halo or Smash Bros or Pokemon, but then their friendships evolved beyond that. I know a lot of people who had the wonderful shared experience of clearing all 9 worlds of New Super Mario Brothers with their girlfriend or boyfriend. In fact, my mother met my half-brother’s father through a co-operative online multiplayer card game.

    Multiplayer gaming is definitely a legitimate cultural construct, and as such, it can be easily spoiled by some awkward faux pas. Let’s look at some behaviors that should be avoided.

  6. Screen Shot 2012-01-23 at 1.22.23 PM

    Before meeting my girlfriend, I thought that long distance relationships were probably the dumbest thing two people can do. I would never set myself up for that kind of heartache. And yet, here we are.

    We’re in this odd transitional place where we’ve been traveling cross country to see each other, but it’ll be March before I go to visit her again, and June before we’re able to move in together under the same roof. In the meantime we’ve been video chatting on Skype every day, and although we can see and hear each other, the fact that we’re currently on opposite coasts becomes ever more apparent.

    In between working and talking with her, I play Minecraft. I’ve been playing for well over a year, and she’s never in her life been much of a gamer. But as it turns out, Minecraft is a great way to approximate a liminal space that we can occupy together.

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